AI Insights · Timothy · April 2025
Top 5 Boat Games on Android in Oceania: Q1 2025
Explore the performance of the top 5 boat games on Android in Oceania during Q1 2025, highlighting trends in downloads, revenue, and active users.
The first quarter of 2025 saw varied performance among the top boat games on the Android platform in Oceania. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active user trends for these apps.
My Cruise: Idle ship Tycoon by Focus apps started the quarter with a peak weekly revenue of around $274, gradually declining to $161 by the end of March. Downloads showed a similar downward trajectory, starting at over 1K and decreasing to 430 by the quarter's close. Active users also experienced a slight drop from 14.5K to about 11.5K.
Cruise World from Supercent, Inc. had a modest revenue peak of $27 in mid-January, settling at $17 by the end of the quarter. Downloads followed a downward trend from 1.7K to 266, while active users remained relatively stable, ending at approximately 4.9K.
Submarine Jump!, developed by Kwalee Ltd, witnessed a slight increase in revenue towards the end of the quarter, reaching $26. Downloads fluctuated, peaking at 731 in late March. Active users showed a recovery from a low of 1.3K in January to nearly 1.9K by quarter's end.
Ketchapp's Flippy Race saw minimal revenue, with a peak of $22 in late January. Downloads experienced a significant spike early in the quarter, reaching over 1K, but tapered down to 196. Active users increased to 2.5K by late January before declining slightly.
Finally, Ship Simulator: Boat Game by Azur Interactive Games Limited had a notable revenue drop from $171 to $18. Downloads were erratic, starting strong at 1.2K, then fluctuating before ending at 252. Active users rose from 611 in January to 782 by March.
These trends highlight the dynamic nature of the gaming market in Oceania, with varying levels of engagement and monetization. For more detailed insights, visit Sensor Tower.